package game.GUI;

import game.fury.IntroScreen;
import sheep.input.TouchListener;
import android.R;
import android.app.Activity;
import android.graphics.Canvas;
import android.view.MotionEvent;
import android.widget.Button;

public class button extends Activity implements TouchListener {
	
	private Button button;
	
	public button (){
		button = (Button)findViewById(R.drawable.btn_default);
		button.setClickable(true);
		button.setText("OK");
		
		
		
	}

	@Override
	public boolean onTouchDown(MotionEvent event) {
		// TODO Auto-generated method stub
		return false;
	}

	@Override
	public boolean onTouchUp(MotionEvent event) {
		// TODO Auto-generated method stub
		return false;
	}

	@Override
	public boolean onTouchMove(MotionEvent event) {
		// TODO Auto-generated method stub
		return false;
	}

	public void addWidgetListener(IntroScreen introScreen) {
		// TODO Auto-generated method stub
		
	}

	public void draw(Canvas canvas) {
		// TODO Auto-generated method stub
		
	}

}
